Sound artist, creative coder, and rock musician with 15 years of experience in music performance and 10 years as a software engineer. I hold a degree in Digital Music Production Engineering from Tecnológico de Monterrey. My artistic work explores the intersection of mathematics, programming, and sound, notably using platforms like Mathematica and Supercollider to convert mathematical functions into sonic expressions. Through projects such as Wolfram Amadeus and writings like Music of Mathematica, I investigate how abstract computation can become a tool for musical creativity. My practice blends audio programming, web development, and experimental sound design into immersive, data-driven experiences.
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